![]() There are too many banal, brute force solutions to Shadow Tactics' challenges, and unless you're going for all the game's optional badges, there's not much incentive to deviate from the boring but effective solutions. This doesn't ruin Shadow Tactics, but it does make it rather monotonous at times. There's no'I' in 'team', but there is one in 'single-player.' It's hard to say if that's the game's fault or my own for not being cunning enough to orchestrate more creative plans, but many of Shadow Tactics' challenges can be bested by playing in the dullest, most conservative way. ![]() But by the 50th time, it loses a bit of its lustre. The first time one character creates a diversion while the other two stab guards in the back, it feels fantastic. For the most part, you can thin out the herd by resorting to the same handful of basic tactics that you learn in the beginning. ![]() It's a shame then that much of the game can be conquered without calling upon your wits. You didn't just solve a puzzle, you choreographed a clean, classy heist, you criminal mastermind you. Chances are your timing or positioning will be off and some component of the plan will fail, but when every piece of scripting hits its mark and your ragtag crew of bandits Mission Impossibles their way through a fortified fortress, simultaneously stabbing, blinding, and distracting guards, there's nothing quite like it. This happens most in what's called Master Mode, a feature wherein you can issue commands to each character that's only to be executed when you give the signal. This focus on defeat works because when a plan eventually comes together it feels great. ![]() Failure's part of the process, something to be endured rather than seen through. More often than not, once enemies open fire the jig is up. Unlike most modern stealth games where things arguably get more exciting once you've messed up, Shadow Tactics opts for a more ruthless approach. Every time you're caught throngs of guards swarm the stage, punishing imprecision at the drop of a hat. A shame, then, that the consequence for failure can be so harsh. Unlike most stealth or strategy games, Shadow Tactics is designed to make you fail to a ludicrous degree. It's a winning combination that offers a unique blend of puzzles, action, and experimentation - with an emphasis on experimentation. The merging of mechanics resembles the unholy spawn of Hotline Miami, The Lost Vikings, and Splinter Cell. It's slower and more meticulous than most stealth games where you control a single entity, its real-time action sets it apart from any number of turn-based strategy affairs, and the laser focus on a tiny but talented crackerjack team feels worlds away from a typical RTS with its many moving gears colliding in all-out war. Each hero is fairly limited on their own, but together they form quite the team.Īs a result, Shadow Tactics doesn't feel like anything else out there. Your bulky samurai can slay three opponents clustered together and carry two cadavers at once, your elderly peg-legged sniper whittles away the opposition from afar, your crafty orphan plants traps, your all-rounder soldier throws a mean shuriken, and your seductress gets dolled up in disguises to distract guards. Players issue commands to five different characters, each with their own unique talents. Availability: Out now on PC, PS4 and Xbox One.Shadow Tactics is a strategy/stealth hybrid set in feudal Japan that follows in the footsteps of the long lost but fondly remembered Commandos games. There's not much more satisfying than seeing a good team come together, something Shadow Tactics developer Mimimi no doubt understands. All rights reserved.A winning premise of cleverly combined genres let down by a series of irritating design issues. Shadow Tactics, the Shadow Tactics logo, the Daedalic logo and the Mimimi Productions logo are trademarks of Daedalic Entertainment GmbH and/or Mimimi Productions UG (haftungsbeschränkt). © 2016 Daedalic Entertainment GmbH and Mimimi Productions UG (haftungsbeschränkt). Explore beautiful environments of Japan in the Edo era.Choose from three difficulty levels to match your skill.Jump from roof to roof and climb large buildings to attack the enemy from above.Conquer seemingly impossible challenges where you are outnumbered ten to one.Plan your moves carefully and execute them with precision.Find dozens of ways to take out your opponents.Play as five different characters with unique strengths and weaknesses.Set up traps, poison your opponents or completely avoid contact. Choose your approach when infiltrating mighty castles, snowy mountain monasteries or hidden forest camps. Take control of this deadly team and sneak through the shadows between dozens of enemies. Five highly specialized assassins fight for the Shogun in his war against conspiracy and rebellion.
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